developer blog
Updated: March 9, 2020
Introducing Garren Buckle's unique new features! & Pre-orders for the "DX Zaia Slash Riser" now open!
Hello everyone. This is Funasen.
Thank you very much for your many reservations for Galen Buckle!
We are currently accepting reservations for the second shipment to be delivered in August, so we appreciate your continued support.
I'm sure there are many of you who are still wondering which set to purchase, but I still recommend getting the full set so you can become Garren in all its glory.
According to one theory, if you have a Rouse Absorber, your future will be better.
The effectiveness of this set is incomparable to other sets.
Well, today's blog is
Introducing the Garren Buckle's unique new gimmick (Part 1)!!
While it has the same basic behavior as BLAYBACKLE, there is some NARIKIRI-playing involved that is necessary because it is a Garren.
The "reenactment of Kiryu's failed transformation" that I introduced last time is part of this, but today I'd like to introduce some other elements.
●Features "image sounds of destruction"!
If the rider system wearer has "fear" deep in their heart, the "image of destruction" is amplified and implanted in their brain. (Isn't this a bug?)
Now, this sound can be activated by pressing the dialogue button and BGM button simultaneously after transformation.
It's a fun (?) NARIKIRI playing game where you hold your head and scream "Aaaaaaaaaaahhhhh!!!"
Of course, this scene was also recorded as Tachibana's lines. (It was also recorded with Kenzaki's voice in BLAYBACKLE.)
However, I felt that I needed a "dialogue-less version" of Garren that I could immerse myself in, so I added one.
Fear, in my heart, fear.
●Features the sound of a mask breaking!
This sound is essential when recreating the famous scene from episode 47, the fight with Giraffe!
I recorded that sound. If you hold down the dialogue button after transformation, this cracking sound will play.
After shouting using the dialogue button or using your own voice, "I can't put up a barrier at this distance!", the CSM Garren Rouzer will be fired repeatedly, the "mask cracking sound" will play, and the BGM "Climax VII" will play.
And then he says, "I've lost everything... (omitted)... The only people I can trust are my friends!!!"
it is perfect.
●Equipped with “basic dynamic visual acuity training mode”!
As was already mentioned briefly in Amano's interview page, the game now includes a mode where you can take on the role of Mutsuki and engage in simulated training with Tachibana.
If you press the dialogue button and BGM button simultaneously while in the pre-transformation state, the dialogue from training will play and the mode will change.
In this mode, pressing the dialogue button will alternate between the sound of a ball being thrown and the sound of Tachibana randomly reading out the numbers from 1 to 9 and catching the ball.
To play, after you hear the "ball throwing sound," shout out a number from 1 to 9.
Then, to check your answer, press the dialogue button again to hear "Tachibana's number dialogue."
In other words, Tachibana, who is sitting next to me, will read out the correct numbers that he has correctly recognized, so I can check whether my answer was correct or not.
However, this is just a game of luck.
No matter how many times I play, I can't train my dynamic visual acuity with a 1/9 chance of winning. Don't call it stupid.
Try it every morning, and if it works, just think to yourself, "Oh, I'm lucky today."
However... rumor has it that you may be lucky if you have a Rouse Absorber.
It may increase your success rate. We recommend purchasing the full set.
I'll post a video of me playing on Twitter later.
That's all for today's Garen-related stuff.
Also, starting today, pre-orders for the "HENSHIN BELT DX Zaia Slash Riser" are now open!
The transformation scene was unveiled on Zero-One yesterday and it was really cool.
The metallic red Jin is so handsome. The Progrise Key is also bright red, giving it a higher-level feel than previous keys. The basic gameplay is the same as the Aims Shot Riser, but the various sounds have changed, so you can try different keys and enjoy different sound combinations.
I would also like to take this opportunity to inform you of one correction.
Regarding the buckle and belt fastener for inserting the Slash Riser, the images currently posted are incorrect and both will be corrected to a metallic red molding color.
Don't worry, it will be the same as in the movie.
The clear black tip of the sword was also a light color, but the final product is a darker clear black.
We will also update this part with an image of the final appearance, so please check the revised image later.
Thank you very much!!
That's all for today's blog.
The next update will be on Monday, March 16th.
Well then!
According to one theory, if you have a Rouse Absorber, your future will be better.
The effectiveness of this set is incomparable to other sets.
Well, today's blog is
Introducing the Garren Buckle's unique new gimmick (Part 1)!!
While it has the same basic behavior as BLAYBACKLE, there is some NARIKIRI-playing involved that is necessary because it is a Garren.
The "reenactment of Kiryu's failed transformation" that I introduced last time is part of this, but today I'd like to introduce some other elements.
●Features "image sounds of destruction"!
If the rider system wearer has "fear" deep in their heart, the "image of destruction" is amplified and implanted in their brain. (Isn't this a bug?)
Now, this sound can be activated by pressing the dialogue button and BGM button simultaneously after transformation.
It's a fun (?) NARIKIRI playing game where you hold your head and scream "Aaaaaaaaaaahhhhh!!!"
Of course, this scene was also recorded as Tachibana's lines. (It was also recorded with Kenzaki's voice in BLAYBACKLE.)
However, I felt that I needed a "dialogue-less version" of Garren that I could immerse myself in, so I added one.
Fear, in my heart, fear.
●Features the sound of a mask breaking!
This sound is essential when recreating the famous scene from episode 47, the fight with Giraffe!
I recorded that sound. If you hold down the dialogue button after transformation, this cracking sound will play.
After shouting using the dialogue button or using your own voice, "I can't put up a barrier at this distance!", the CSM Garren Rouzer will be fired repeatedly, the "mask cracking sound" will play, and the BGM "Climax VII" will play.
And then he says, "I've lost everything... (omitted)... The only people I can trust are my friends!!!"
it is perfect.
●Equipped with “basic dynamic visual acuity training mode”!
As was already mentioned briefly in Amano's interview page, the game now includes a mode where you can take on the role of Mutsuki and engage in simulated training with Tachibana.
If you press the dialogue button and BGM button simultaneously while in the pre-transformation state, the dialogue from training will play and the mode will change.
In this mode, pressing the dialogue button will alternate between the sound of a ball being thrown and the sound of Tachibana randomly reading out the numbers from 1 to 9 and catching the ball.
To play, after you hear the "ball throwing sound," shout out a number from 1 to 9.
Then, to check your answer, press the dialogue button again to hear "Tachibana's number dialogue."
In other words, Tachibana, who is sitting next to me, will read out the correct numbers that he has correctly recognized, so I can check whether my answer was correct or not.
However, this is just a game of luck.
No matter how many times I play, I can't train my dynamic visual acuity with a 1/9 chance of winning. Don't call it stupid.
Try it every morning, and if it works, just think to yourself, "Oh, I'm lucky today."
However... rumor has it that you may be lucky if you have a Rouse Absorber.
It may increase your success rate. We recommend purchasing the full set.
I'll post a video of me playing on Twitter later.
That's all for today's Garen-related stuff.
Also, starting today, pre-orders for the "HENSHIN BELT DX Zaia Slash Riser" are now open!
The transformation scene was unveiled on Zero-One yesterday and it was really cool.
The metallic red Jin is so handsome. The Progrise Key is also bright red, giving it a higher-level feel than previous keys. The basic gameplay is the same as the Aims Shot Riser, but the various sounds have changed, so you can try different keys and enjoy different sound combinations.
I would also like to take this opportunity to inform you of one correction.
Regarding the buckle and belt fastener for inserting the Slash Riser, the images currently posted are incorrect and both will be corrected to a metallic red molding color.
Don't worry, it will be the same as in the movie.
The clear black tip of the sword was also a light color, but the final product is a darker clear black.
We will also update this part with an image of the final appearance, so please check the revised image later.
Thank you very much!!
That's all for today's blog.
The next update will be on Monday, March 16th.
Well then!
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